AI Insights · Timothy · October 2022
Top 5 Neon Games on iOS in Oman: Q3 2022 Performance
Discover the performance trends of the top 5 Neon Games on iOS in Oman during Q3 2022, including weekly downloads, revenue, and active users.
During Q3 2022, the top 5 Neon Games on iOS in Oman showcased varied performance trends in terms of weekly downloads, revenue, and active users. Here’s a detailed look at their metrics:
Tiles Hop EDM Rush Music Game from Amanotes Pte. Ltd. saw its weekly revenue peak at around $169 in early July, before experiencing a general decline, ending the quarter at $66. Weekly downloads followed a similar pattern, reaching 569 in early August and then dropping to 329 by the end of September. The game’s weekly active users decreased steadily from 6.7K in late June to 3.1K by the end of the quarter.
Dancing Road: Hop Ball Music, also by Amanotes Pte. Ltd., had modest weekly revenue fluctuating between $3 and $12 throughout the quarter. Weekly downloads were strongest in early August at 496 but fell significantly to 99 by the end of September. The game's weekly active users saw a peak of 2K in early August, declining to 838 by the end of the quarter.
Tic Tac Toe - 2 Player Game from REMEMBERS INFORMATION TECHNOLOGY CO., LTD. did not generate any revenue during Q3 2022. However, weekly downloads showed a decline from 392 in early August to 122 by the end of September. The game’s weekly active users grew from 721 in late June to a peak of 1.2K in mid-August, before settling at 935 by the end of the quarter.
Geometry Dash Lite from RobTop Games AB did not report any revenue for the quarter. Weekly downloads fluctuated, peaking at 299 in early August and ending at 164 by late September. The game maintained a relatively stable number of weekly active users, increasing slightly from 1.3K in late June to 1.5K by the end of the quarter.
Beatstar by Space Ape Ltd saw its weekly revenue peak at $93 in mid-September, with notable fluctuations throughout the quarter. Weekly downloads varied, reaching a high of 191 in late September. The game’s weekly active users increased from 487 in late June to 668 by the end of September, indicating a steady growth in engagement.
For more detailed insights and comprehensive data, visit Sensor Tower.